Multimedia Engineer · 3D Animation Artist
Arz Abou
Rached
A practice in cinematic 3D, technical storytelling, and the patient craft of frames-per-second.
06Selected works
120+Renders shipped
∞Hours rendering
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01 /Selected Work
Selected Frames
06Projects · 2023–26
02
— Chapter Two
A small studio of one, working at the intersection of engineering and motion.
Arz · 2026
Beirut
02 /The Studio
Blurring the line between technical precision and cinematic storytelling.
I'm a Multimedia Engineer who took a passion to 3D art, bringing ideas to life through animation, modeling, and the patient craft of light. I work where engineering meets cinema — where every pixel, particle and beam serves the story.
Constantly exploring new techniques: fluid dynamics with PhoenixFD, particle simulation with TyFlow, photorealistic materials in V-Ray. I render slow, edit slower, and ship pieces that earn their seconds on screen.
— Tools of the Trade
3DS MaxV-RayPhoenixFDTyFlowAfter EffectsPremiere ProRed GiantMayaIllustratorPhotoshop
03
— Chapter Three
Got a frame in mind? Let's render it together.
03 /Get in Touch
Let's collaborate.